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How I cutaway the PlayStation 5...

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As with my previous XBox cutaway, I would like to stress that this is an Adobe Illustrator illustration and not an exact CAD model or precise render of the inner workings of the upcoming PlayStation 5 games console. Regard it as more of an indication of how it works, based on the best publicly available images and videos. This was an incredibly taxing graphic to produce, taking several days, mostly because all I had to go on was a Sony YouTube video of an engineer taking it apart (see below) and scant few photographs. This made it extremely difficult to create an accurate "flat" side view of the machine with all the components in place – which is important if you want to avoid problems later when you try to draw a three-dimensional version. The below 10 screen grabs hint at the process I went through to draw the 3D cutaway. The images can be enlarged by clicking them, if you wish. I begin by tracing the front of the PS5 from one of the very few publicly available photos of it

Recent Work #11

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Recent work #10

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  https://bit.ly/34rTDOx https://bit.ly/2DJA0H3 https://bit.ly/2YE3pK8 https://bit.ly/32glmPN https://bit.ly/3l1P2c0 https://bit.ly/3advOLv Visit graphicgibbon.com to enjoy more tasty morsels of infographic goodness!

How I cutaway the Xbox Series X...

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I should point out from the get-go that this is an Adobe Illustrator illustration and not an exact CAD model or precise render of the inner workings of the upcoming XBox Series X games console. Think of it more as an indication of how it works, based on the best publicly available images from Microsoft. It was a relatively tricky graphic to do and had some quite fiddly elements to create in 3D. Here is the abridged process in 10 screen grabs. The images can be enlarged by clicking them, if you wish. I begin by taking some screenshots from the XBox website that show the console's innards. I skew one image into an approximation of a flat, face-on viewpoint and proceed to draw components. These are the elements laid on top of each other – making sure they all fit together. Time to extrude elements into 3D shapes, using reference photos from the XBox website. All the, now 3D, elements laid on top of each other – making sure they still fit together. Now to work out how to pull them ap

Recent work #9

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Recent work #8

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https://bit.ly/2Z4wP3x https://bit.ly/2V6eVMD https://bit.ly/2YG5Igb https://bit.ly/2MKY0KW https://bit.ly/2ZelRIQ https://bit.ly/2MVww57 https://bit.ly/2NzZgke https://bit.ly/3et0xoC Visit graphicgibbon.com to enjoy more tasty morsels of infographic goodness!